Game

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The features of Corona Sphere

The features of the game

The features of the rendering engine


The story of Corona Sphere

The story takes place in the 26th century. The player is a small-time crook who earns his living as a fence (receiver of stolen goods) and as a smuggler of art treasures. One day he is arrested by some agents of the Interplanetary Bureau of Investigation (IPBI) because they have found drugs in his star ship. One of  his rivals or maybe even the IPBI itself has put them into his star ship. As punishment for this crime he would have to work in the dusty mines on the mars for 10 years.
But the IPBI offers a deal: If he works for them, he can avoid going to prison and working in the dusty mines. He won't get any help from the FPBI, he will be completely on his own and his missions will be strictly confidential, hard and dangerous. But does he have a choice???
He accepts this deal and starts working for the FPBI. His code name is "Corona Sphere".


Playing Corona Sphere

The goal of Corona Sphere is unknown when the game starts. It’s up to the player to find out more about  the goal and about the different possible ways to reach it during the game. There for the player has to make his own decisions, such as:

To be able to do that, the player also has to defend himself against the attacks of evil star ships. That’s why the player should choose from the big selection of weapons, shields and other star ship parts very thoughtfully and arm his ship meeting all of his requirements.

Keyboard control

Game Control Camera Control System control
[ W ] turn up [ ALT ] + [ PAGE_UP ] next camera of the current object [ ESC ] quit Corona Sphere
[ S ] turn down [ ALT ] + [ PAGE_DOWN] previous camera of the current object [ ALT ] - [ W ] wire frame
[ A ] turn left [ ALT ] + [ HOME ] first camera of the next object [ ALT ] - [ F ] flat shading
[ D ] turn right [ ALT ] + [ END ] first camera of the next object [ ALT ] - [ P ] phong shading
[ Q ] roll counter clockwise [ ALT ] + [ UP ] * move camera up [ ALT ] - [ T ] textured
[ E ] roll clockwise [ ALT ] + [ DOWN ] * move camera down [ ALT ] - [ N ] multitextured
[ UP ] accelerate [ ALT ] + [ LEFT ] move camera left [ ALT ] - [ L ] toggle lighting
[ DOWN ] brake [ ALT ] + [ RIGHT ] move camera right [ ALT ] + [ B ] toggle blending
[ ENTER ] fire laser cannons [ ALT ] + [ + ] move camera up [ ALT ] + [ C ] toggle framecounter
[ SPACE ] lock target [ ALT ] + [ - ] move camera down [ ALT ] + [ENTER] toggle fullscreen mode
[ PRINT ] take screenshot

*) this short cut might already be used by the window manager, please use [ ALT ] + [ + ] and  ALT ] + [ - ] in this case

Joystick control

Game Control Camera Control
x-axis turn up and down coolie hat change camera
y-axis turn left and right
z-axis roll
button 1 fire laser cannons
button 2 lock target


Goal of the game

Because of the early state of development the goal of the game is very simple. Just try to destroy the enemy starship without being hit.


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